Start with the moment
Every build begins with what a guest should feel, not with a feature list. The software exists to make that moment happen, then stays out of sight.
Guests rarely see our software, and that is the point. They see a phone box ring in an empty wood, a mirror wake up, a cloak vanish. Behind each of those moments is a small, carefully made system, and we build every layer of it ourselves.
Every build begins with what a guest should feel, not with a feature list. The software exists to make that moment happen, then stays out of sight.
We write the apps, wire the props and voice the characters. Small computers hidden inside each prop drive the lights, sound and hardware; the app in the guest's hand tells them what to do.
Timers, hints, characters and cues are all handled by the software, so a room plays without a games master and picks up exactly where it left off.
Everything runs at Cedar Hollow with real guests before we build it for anyone else. The woodland is our test bench.
The Beaver's Den is a glamping pod and an escape room in one. Its controller runs the crystal ball, the lanterns and the hearth for a quiet night in, then switches the whole room into The Queen's Hunt with a single tap.
A real 1920s telephone box stands in the woods at Cedar Hollow. The Telephone Exchange app rings its Bakelite handset, voices the characters down the line, paces the puzzles and keeps the clock. No games master, no staff in the wings.
Our newest software turns a phone into an invisibility cloak. Hold up a green cloth and the camera sees straight through it: the room shows through the cloth, and whoever is holding it looks cut in half.
Prop the phone up and it memorises the empty scene. Step in with the cloth and the app finds it, tunes itself to its colour, and paints the room back in wherever the cloth is, live, frame by frame. If the phone gets nudged, it notices and offers to set the scene again. Then it films the trick, with sound, ready to save or share.
It runs in your phone's browser, so there is nothing to install, and everything happens on the phone itself. No video ever leaves the device.
Made for the Illusion Trail at Cedar Hollow. Works anywhere with a green or blue cloth.
Hotels, glamping sites, attractions, escape rooms and events. If your space has a story, we can build the software that brings it to life: guest apps, room controllers, characters who talk back and illusions that run on a phone.